The first round of texturing is more or less complete. Aside from the leather straps and cloth table skirt, the base of the textures are in place. The diffuse is mostly complete aside from tuning; Normal and Spec maps require further refinement. Currently sitting on one 2k texture.
Hey everyone! I'm currently a student at the Art Institute of California - San Diego finishing up my senior year. I enjoy doing work across the digital spectrum, mainly focusing on Environment Art using 3DS Max/Maya/zBrush and Photoshop.